load("//bazel:macros.bzl", "generated_cc_atom")

generated_cc_atom(
    name = "GrD3DBackendContext_hdr",
    hdrs = ["GrD3DBackendContext.h"],
    visibility = ["//:__subpackages__"],
    deps = [
        ":GrD3DTypes_hdr",
        "//include/gpu:GrTypes_hdr",
    ],
)

generated_cc_atom(
    name = "GrD3DTypes_hdr",
    hdrs = ["GrD3DTypes.h"],
    visibility = ["//:__subpackages__"],
    deps = [
        "//include/core:SkRefCnt_hdr",
        "//include/gpu:GrTypes_hdr",
    ],
)
